GUIDE ARCHIVE

Elementalist

Elementalist | DAWNBLOOM Adventure Museum
Guide Directory

Elf

Elementalist → Element Sage

Elementalist specializes in elemental magic and area pressure and advances to Element Sage after meeting the requirements.
Race
Elf
Weapon
Magic Staff
Progression
Formal class at Lv20+ · Advancement at Lv60
Role
Elemental magic and area pressure

Career Specialization

Available through this career path. Relevant actions build proficiency.

Staff Arts

What it affects
Strengthens basic physical attacks with a magic staff.
How to improve
Build proficiency through basic physical attacks with a magic staff.

Elemental Studies

What it affects
Strengthens the effects of relevant elemental skills.
How to improve
Build proficiency by using elemental magic attack skills.

SKILL GROWTH

Skill Growth Route

Arranged by actual unlock level. Nodes without a connecting line have no published prerequisite relationship.
Lv12
FireballActive · magic

Deal Fire magic damage to one enemy. Damage scales with your Magic Attack and Elemental Studies level.

Unlock
Learned automatically at Lv12
Target
1 enemy
Cost
35 MP
View details →
Lv24
Dazzling LightActive · special

Gain Dazzle for 2 turns. The first damage you take each turn becomes 0, whether it is physical, magic, fixed, percentage, or damage over time. Later damage that turn is dealt normally.

Unlock
Learned automatically at Lv24
Target
self
Cost
65 MP
View details →
Fire RainActive · magic

Deal Fire magic damage to 3 enemies. Damage scales with your Magic Attack and Elemental Studies level.

Unlock
Learned automatically at Lv24
Target
1 enemy
Cost
65 MP
View details →
Lv36
EarthquakeActive · magic

Deal Earth magic damage to 6 enemies. Base damage uses 60% of your Magic Attack and rises with Elemental Studies.

Unlock
Learned automatically at Lv36
Target
1 enemy
Cost
110 MP
View details →
Woodland ArrayActive · magic

Gain Wood Ward for 2 turns. When hit, spend 0.8 MP to prevent each point of HP damage. If MP runs out, it is spent first and only the unblocked damage reaches your HP.

Unlock
Learned automatically at Lv36
Target
self
Cost
100 MP
View details →
Twin FlameActive · magic

Strike one enemy twice with Fire magic. Damage scales with your Magic Attack and Elemental Studies level.

Unlock
Learned automatically at Lv36
Target
1 enemy
Cost
100 MP
View details →
Lv50
ScorchbloodActive · healing

Available only while your current HP is at least 50%. Spend 20% of your maximum HP to deal 2 magic hits to one enemy. You cannot use spells for 1 turn afterward.

Unlock
Elemental Studies Lv50
Target
1 enemy
Cost
135 MP
View details →
Lv80
Battle SpiritActive · summon

Restore 20% of your own maximum HP, without exceeding your HP cap. PvP healing follows the current global PvP rule.

Unlock
Elemental Studies Lv80
Target
self
Cost
220 MP
View details →
Frost SpiritActive · summon

Deal magic damage to one enemy. Against a Phantom Beast, you have an 80% chance to freeze it for 1 turn, preventing all actions and escape. Characters take damage but are not frozen; boss control immunity still applies.

Unlock
Elemental Studies Lv80
Target
1 enemy
Cost
220 MP
View details →
Stone SpiritActive · summon

Increase your own Magic Attack by 20% for 5 turns. Recasting refreshes the duration rather than stacking the bonus.

Unlock
Elemental Studies Lv80
Target
self
Cost
235 MP
View details →
Flame SpiritActive · summon

Gain Fire Spirit for 2 turns. Whenever a normal physical or magic attack hits you, immediately answer with one Fireball at no action cost. It cannot trigger itself recursively and has no per-turn trigger limit.

Unlock
Elemental Studies Lv80
Target
self
Cost
220 MP
View details →