Guide Directory

Human
Fist Adept → Fist Master
Fist Adept specializes in close-range combos and adaptable defense and advances to Fist Master after meeting the requirements.- Race
- Human
- Weapon
- Hand Guards
- Progression
- Formal class at Lv20+ · Advancement at Lv60
- Role
- Close-range combos and adaptable defense
Career Specialization
Available through this career path. Relevant actions build proficiency.
Fist Arts
- What it affects
- Strengthens unarmed and fist-based physical attacks.
- How to improve
- Build proficiency with unarmed basic attacks or fist attack skills.
SKILL GROWTH
Skill Growth Route
Arranged by actual unlock level. Nodes without a connecting line have no published prerequisite relationship.
Breath ControlActive · healing
Spend MP to restore 10% of your own maximum HP.
- Unlock
- Learned automatically at Lv1
- Target
- self
- Cost
- 5 MP
Fighting SpiritActive · support
Increase your own hit rate by 30% and physical damage by 15%.
- Unlock
- Learned automatically at Lv15
- Target
- self
- Cost
- 15 MP
Armorbreaker FistActive · physical
Strike one enemy while ignoring 30% Defense. On a hit, your next attack gains 10% hit rate, stacking up to 5 times.
- Unlock
- Learned automatically at Lv15
- Target
- 1 enemy
- Cost
- 15 MP
Pursuit FistActive · physical
Pierce the battle line: when you target a living front-row Phantom Beast, it takes 20% damage while its paired back-row character takes 160%. Directly targeting a back-row character deals only 20%. Defense is calculated separately for each target.
- Unlock
- Learned automatically at Lv30
- Target
- the selected target
- Cost
- 30 MP
Bodyguard AuraActive · support
Increase your own Physical Defense and Magic Defense by 15% each, and physical damage by 15%.
- Unlock
- Learned automatically at Lv30
- Target
- self
- Cost
- 30 MP
Deep BreathActive · healing
Spend MP to restore 30% of your own maximum HP. Replaces the earlier breathing skill once learned.
- Unlock
- Learned automatically at Lv60
- Target
- self
- Cost
- 50 MP
Piercing FistActive · physical
Strike one enemy while ignoring all of its Defense. You must rest for 1 turn afterward. Fist Arts increases the damage.
- Unlock
- Learned automatically at Lv60
- Target
- 1 enemy
- Cost
- 50 MP
Quaking FistActive · physical
Deal physical damage to 3 enemies. Fist Arts increases the damage.
- Unlock
- Learned automatically at Lv63
- Target
- 1 enemy
- Cost
- 55 MP
Shadowchaser FistActive · physical
Strike one enemy 4 times, dealing 80%, 90%, 100%, and 110% of the same physical base damage calculated after attack and defense. Boss and PvP action damage caps still apply.
- Unlock
- Learned automatically at Lv80
- Target
- 1 enemy
- Cost
- 65 MP
ResonanceActive · support
Increase allies' physical and magic damage by 30% for 3 turns. Cooldown: 6 turns.
- Unlock
- Learned automatically at Lv80
- Target
- the selected target
- Cost
- 75 MP
Common Questions
See all answers in the Help Center →What is a Career Specialization?
A Career Specialization is lasting proficiency tied to a formal career route. It strengthens the attacks or abilities listed for that route.
See all answers in the Help Center →Does every career have exactly one specialization?
No. The number varies by career; Beast Binder and Elementalist each have two listed specializations.
See all answers in the Help Center →How do I build specialization proficiency?
Use the eligible skills or actions described for that specialization. The qualifying action differs by specialization.
See all answers in the Help Center →What is the current specialization level cap?
The listed formal specializations reach Lv139, while current character level and in-game rules limit immediate progress.
See all answers in the Help Center →Does character level affect specialization growth?
Yes. The next target level is capped at character level plus 10, and never above the specialization’s own maximum.
See all answers in the Help Center →
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